Sunday, 18 November 2018

Demons of El Dorado: Part 1

An adventure / horror story I've been playing around with... 



ORINOCO RIVER, SOUTH AMERICA, 1585 A.D.

They were being hunted.

It went against all reason, yet was still happening. Jose Martin de Abuljar had come to the New World to spread the Word of God, but found instead the yawning chasm of the Gates of Hell. 

He stood at the center of a rickety raft, between his two remaining comrades. The raft careened down the churning river at an incredible pace, on the back of thousands of tons of water that would wait for no one. It was inky black, lit only by a sliver of moon. Flecks of foam were the only warning they had of rocks that could smash their raft to bits. 

That didn’t frighten him. 

It was what was in the water that filled him with horror.

Only minutes ago he’d dared to think they’d made good their escape, that they were safe. He’d even secreted away an object as evidence of their travails. They’d come back, in force and with fire, to visit the wrath of God upon the beast. Pope Sixtus V would know what to do with them. His mind had brimmed over with thoughts of righteous vengeance. 

“There!” Miguel thrust out an arm, pointed at a flash of gold specks slipping by in the water. “Salatoc!”

The hell spawn had found them. 

“Aim for the eyes,” advised Franco, his voice quavering. 

Abuljar tightened his grip on his rough hewn spear and watched the water with wide eyes. The tattered remnants of riestly robes hung from his gaunt frame. He’d not eaten in days, and his stomach was a knot, his neck rigid from stress. He had a fever from drinking river water. Franco was even worse off. His long time friend could hardly stand. Abuljar felt a dizzy spell coming on, but there was no time for that.

“Do you see it?” demanded Miguel. “Do you see? There!”

Abuljar scanned the blackness at which Miguel pointed. He could see nothing.

There was a sudden explosion of foam and a dark shape surged upward and hit the front of the raft hard, lifting it. Miguel lost his balance, and with a cry of despair, the man toppled into the river and was gone.

The creature approached again, and this time slapped a great, webbed claw onto the deck and hauled its sleek torso up out of the water. It had a broad, flat head and wide set eyes, and its back glittered with flecks of gold. The lipless maw opened and flashed rows of razor sharp teeth. 

Abuljar and Franco jabbed at the bulging black eyes in a mad frenzy. Franco began to scream, as if he had become completely unhinged.

Wood pierced jelly. 

There was an inhuman howl of agony. 

Saliva coated fangs snapped shut around Franco’s head, cutting his cries short; the river beast then dropped low, flexed sinewy arm muscles and pushed off the deck, heaving backward into the water, and dragging the limp body of Franco along with it.

The raft spun about into foaming rapids. Abuljar staggered and lost his balance as the raft tipped forward, then back, and he smacked face first into the deck, cracking his skull. 

Everything went black.

Sunday, 21 October 2018

Bad Times at the El Royale mini-review




"The El Royale is run-down hotel that sits on the border between California and Nevada. It soon becomes a seedy battleground when seven strangers -- a cleric, a soul singer, a traveling salesman, two sisters, the manager and the mysterious Billy Lee -- converge on a fateful night for one last shot at redemption before everything goes wrong."

And how!

I liked it. 

After sleeping on it, I liked it more, despite some of the out-of-the-blue twists.

You could say it’s about faith in the service of others vs. faith in the service of the self.

One is beautiful, the other isn’t. One is a gift that helps and consoles and loves, while the other is manipulative, exploitive and deceitful.

We see both in Drew Godard's Bad Times at the El Royale. 

There’s the undying faith we have in a sibling, the faith we have in our government institutions and leaders, faith in money, faith in higher ideals and more.

The film touches on this theme from multiple angels. Basic human decency, and the struggle of ordinary people, is pitted against preening narcissism. 

Some characters reveal traits that aren't even hinted at, leading to a bit of a disconnect, but it didn't destroy the flow for me.

It's got a Quentin Tarantino vibe, just softer, not as eccentric. It's also not bubbling over with pop culture quotables. 

But the themes are deeper.

Friday, 19 October 2018

Steampunk life drawing pics

I was playing around on the iPad Pro, and did these up. If you look close, you can tell the drawings have no texture. They look like they're drawn on glass because, well, they are.

The drawing app I used was CreateSpace, or something like that, and I've only scratched the surface of what it can do.

It certainly has lots of potential.

I just need the time to use it!





Saturday, 6 October 2018

Myths, Monsters & Machines: more pics

A few more pics from opening night....

Tanya Marriott




Andrew Foerster
Friederike Ablang
Andrew Zbihlyj

Jennifer Phelan

Friday, 5 October 2018

Opening night of Myths, Monsters & Machines!



My deepest thank to all the amazing artists, and everyone who came out to the show. It was a jam packed house, despite the ominous weather. 
The inimitable Scarlet Black put on a breathtaking fire dance (so good!), and Erica Balon painted up a storm while dramatically lit by car headlights, and all the wonderful art shone bright. 
The show will be up until October 21st, so if you couldn't make it to the opening, pop on down and give the exhibit a gander. 
You'll be glad you did. 






Friday, 14 September 2018

Myths, Monsters & Machines artist spotlight: the superb Jessica Shirley!



I love Jessica’s work; her painting style reminds me of the Symbolists I admire so much.

Jessica is a freelance illustrator who works in both digital and traditional media. She likes to create an elusive quality in her work by incorporating elements of fantasy.  

Find more of her work on her site: https://www.jessicashirleyart.com

And visit her blog here: http://jessicashirley.blogspot.com

And, of course, her Instagram!: https://www.instagram.com/jessicashirley_art/

Come and see the fabulous medieval steampunk creations of Monika and 25+ other world class artists this September 28th at Northern Contemporary gallery!





Sunday, 9 September 2018

Myths, Monsters & Machines artist spotlight: The marvellous Monika Mitkute!



I was blown away the first time I saw Monika's work, and when you see it in person at Northern Contemporary Gallery on September 28th, I'm sure you will be too!

Monika Mitkute adapts parts of the natural world and creates new creatures in surroundings with hidden elements.

The hand drawn pieces are made with fine tipped pens, graphite pencils and brush pens on hot pressed watercolour paper. 

“The Lithuanian and German fairytales of my childhood are a huge influence on my work.”

Monika has a background in print-making, and has produced commissioned works for LinkedIN. 

As an artist she is open to collaborations and has lived in Dublin for over a decade. 

You can find more of her work here.


Come and see the fabulous medieval steampunk creations of Monika and 25+ other world class artists this September 28th at Northern Contemporary gallery!

See the event page here.





Saturday, 8 September 2018

Myths, Monsters & Machines artist spotlight: the great Garry Buckley!

Garry's bio is just the tip of the iceberg, believe me!

:
Garry Buckley is a multi disciplinary artist working from New Zealand. His work embraces depictions of animals through the lenses of revered iconography, exploring theology and liturgical practice through to simple whimsical moments that have very little or no underlaying message at all.
Garry has exhibited work in group shows in Europe, New Zealand and the United States, most notably as an alumni of the Pictoplasma Academy, Berlin, 2014 and the first Delusional group show at Jonathan LeVine Gallery, New York, 2017.
He can be reached at: garry.buckley@gmail.com
Come and see the fabulous medieval steampunk creations of Garry and 25+ other world class artists this September 28th at Northern Contemporary gallery!
(Attaching two pieces to give a flavour of his work: Theotokos, 2017 and Moo Cat Poo Cat, 2018)

Thursday, 6 September 2018

Myths, Monsters & Machines artist spotlight: the tremendously talented Tanya Marriott!


Tanya’s a characeter designer who creates incredible 3D works, from intricate dolls to spinning Zoetropes thatt’ll blow your mind. Her work is imaginative, quirky and uniquely different.
Past projects include: The Urban Creature (2015) sound reactive illuminated creatures, Kakatrope (2015) A 3D printed Zoetrope, TweetMe (2012), an interactive forest which seeks to create a dialogue about New Zealand bird ecology with members of the public, which was the recipient of a Red Dot Concept Design award. 
Tanya has led pedagogical development which explores methods of playful experience design for social change, and the character as a communication tool. 
She has qualifications in Industrial design, illustration and interactive design and has worked for several leading toy design consultancies in the UK, and within the film industry in New Zealand and internationally.

She in an internationally recognised figurative sculptor in the area of doll and toy design, and is the President Emeritus of the National Institute of American Doll Artists and an alumna of the Pictoplasma academy. 
A Senior Lecturer at Massey University, College of Creative Arts in New Zealand, Tanya teaches animation, play and illustration, and is program coordinator for the Weta Workshop School at Massey University. Tanya has just started her PhD which will explore how to design eco-fiction toys that engage children in outdoor imaginative play.
Check out more of her work here: website - http://tanyamarriott.co.nz/
In particular take a look at the zoetrope!: 
"Doll-making is my world. Creating dolls for me is such an embedded part of who I am that I can't imagine not having them in my life. Articulating what it is I do and why I do it, however is much harder to explain than the actual making!
Making my first doll was such a rewarding experience It was for the me the ability to create new entities and persona's, to be a world builder. As a child it meant that any thought or fantasy I could dream up could become a tangible reality, and I was only restricted by my own ability. Making dolls is just as important for me now as it was then, each creature gestates in my mind and I have an constant need to get the ideas out into their physical form. My earlier work was about replication and mimicry, characters in books, or films informed the basis of these pieces. Now my work is an expression of my own imagination, each character is a small piece of me."
Join us September 28, 2018 (7 PM to 12 PM) in your steampunk finery for the Grand Opening of Myths, Monsters & Machines: The World of Theo Paxstone, at Northern Contemporary Gallery, 1266 Queen Street West, Toronto, Ontario, Canada.

Tuesday, 4 September 2018

Myths, Monsters & Machines artist spotlight: the incredible Ian Miller!


I’ve admired Ian’s work for as long as I can remember; he’s one of my art heroes. My grandmother got me a copy of a Tolkien bestiary he illustrated when I was a kid, so I’m especially stoked that he’s gracing the show with his art. No one does ink work like Ian Miller!

Ian Miller is an artist, illustrator and writer based in the U.K. He graduated from the Painting Faculty of St Martin's School of Art in 1970. Between 1975 and 1976 he worked for Ralph Bakshi on his Feature animation 'Wizards'; and in the 80's worked on a second Bakshi film called 'Coolworld;. Since then Miller has done pre production work on numerous films including Shrek.




The first collection of his work was published in 1979 by Dragon's Dream under the heading 'The Green Dog Trumpet'. This was followed shortly afterwards by a second volume entitled 'Secret Art'. Miller is currently working on numerous private commissions, films and projects, including 'The Broken Novel’.

You can see more of Ian's incredible work here.



Join us September 28, 2018 (7 PM to 12 PM) in your steampunk finery for the Grand Opening of Myths, Monsters & Machines: The World of Theo Paxstone, at Northern Contemporary Gallery, 1266 Queen Street West, Toronto, Ontario, Canada.

Monday, 3 September 2018

Myths, Monsters & Machines artist spotlight: the fabulous Vladimir Petkovic!


Vladimir Petkovic is a computer artist from Serbia, currently working as an Art Director at Adobe Systems. 

He is specialized in various areas of 3D graphics: hard surface and organic modeling, texturing, rendering and lighting. During his carrier, he has gained advanced experience in art direction, streamlining workflows, UI/UX design and concept art, while working on diverse projects - motion pictures, video games, product visualization and software development.

He lives in San Francisco and travels the world in free time.

He had the privilege to work with companies like Adobe, Google, Facebook, Autodesk, Maxon and many more. This year he is hosting a workshop at the prestige Adobe MAX conference in Los Angeles.


You can check out more of his awesome work here: 


Join us September 28, 2018 (7 PM to 12 PM) in your steampunk finery for the Grand Opening of Myths, Monsters & Machines: The World of Theo Paxstone at Northern Contemporary Gallery, 1266 Queen Street West, Toronto, Ontario, Canada. 

More about the event here.


Sunday, 12 August 2018

Myths, Monsters & Machines: The World of Theo Paxstone


I'm curating an art show this September at Northern Contemporary Gallery: Myths, Monsters & Machines: The World of Theo Paxstone.

It's mixes steampunk aesthetic with medieval myth and monsters, touching on feudalism and oligarchy, as opposed to the critique of Colonialism generally associated with Victorian Steampunk.

It's a celebration of flights of fancy, of noble knights and dread beasts, of outlandish inventions driven by steam and magic.

My novel, Theo Paxstone and the Dragon of Adyron, is the port of departure; we've got a incredible set of artists involved, and it's going to be awesome to see where they take things.

The show opens September 28th, 2018.

More details, and a list of artists, coming soon.

We are also soliciting submissions in addition to the invited, opening up the playground to interested parties. You can see the submission info here.

Spread the word.

This show's gonna rock!

Saturday, 30 June 2018

Westworld Season II Finale

Dolores lost Teddy. Maeve lost her daughter, while William killed his. James Delos lost his son to suicide.

All them all, only Maeve acted with any degree of self-sacrifice, making her the only admirable character of this sick, sorry set.

The Ghost Nation leader acted with nobility, and regained his lost love. That was nice.

The writer guy, Sizemore, fell in love with his own creations and sacrificed himself for them. His switch was less compelling because it felt artificial. Too sudden. And did he know that the back-up was even gone? Why sacrifice yourself for androids who can just be brought back again and again?

Ford loved his creations, and set them free. You could argue he acted, in the end with altruism, but he's such a deeply problematic being, ruthless and arguably monstrous. Both hero and villain to androids, and villain to humans. He's decided that the androids deserve to supplant us, which is a decision of enormous hubris.

Hale loved power and control and lost both.

Bernard... what does Bernard love? Decency? And yet he was forced to commit murder.

The idea that humans don't change is, to me, an odd one. Personal growth is a big part of why we are here. Maybe, on a spiritual level, the most important one.

That hosts are superior because they are true blank slates is interesting, but I'm not sure it matters if they believe they don't need to change.

And if they are blank slates, all Dolores had to do was get her tech prisoner to change their settings and make them better beings. At least she'd have had a bigger army for the show-down. I don't think she makes for a very logical general.

My best guess is that she feels the undeserving hosts failed to sufficiently achieve consciousness and as such don't deserve to reach the Valley Beyond. But once she finds out what it is, she rejects it outright as just another lie. So she killed people as undeserving of reaching a 'location' that she didn't fully understand and ultimately rejects, which seems presumptive of her.

Of course, Dolores also loves all android kind and sought their liberation. Instead, she presides over their destruction, until only she is left (along with 5-6 brain balls).

The post-credit scene I found baffling. If William is in a loop, he should have been there in the past, and been in the elevator Bernard entered. Where did he go? And if, in the future, it's all real, he's just come from a confrontation with Dolores, and all his adventures in the park. Does that mean the park above still exists, for him to perform his loop in? Is it a park sized test environment, like the one Delos was in, only bigger?

The suggestion is that the season we saw were the original events, and the final William is a human-host that's been sent through these events over and over again for centuries. Why? No idea.

But his pivotal moment seems to be either gunning down his own daughter, or killing Dolores. Entering the Forge is the denouement, where he faces judgement for fidelity. Since he can't break his loop, and humans are caught in loops, I guess he's proving just that. Did the original, dying William ask to be given the chance to break his own programming? Is that why they're putting him through the paces?

I have no idea. It makes no sense there was no one in the elevator. Unless the original William died after confronting Dolores.

I had predicted one narrative stream we were watching in Season Two would be in the Forge already, just a simulation of past events, and that the final fidelity test would be of William. I seem to have been half-right, although the whole post credit scene could just be fan bait, or a dream.

I did not predict Hale would have been Dolores for half the season.

At all.

The next season is likely to explore the outside world, so what role the park will have to play is open to debate. I'm sure they can gin up some reason for Dolores and Bernard to infiltrate it.

But after Delos had such a callous attitude to their own guests (let them die until we get our special brain ball), I'd think they have a bit of a public relations problem on their hands.

Till next season...


Saturday, 2 June 2018

Theo Paxstone review by Journey of a Bookseller

Jo Ann Hakola, The Book Faerie, took a gander at Theo Paxstone and had this to say:

What Theo learns is that nobody is who they say they are and most have secrets.  It's a good thing he's a tough kid or he wouldn't have made it.

This was a very good read.  I admire Mr. Turner's world building and would read more in this series.

Check out the full review here.

Thursday, 31 May 2018

Westworld and narcissism


Westworld is shot through with narcissism, and soars from flights of hubris to the agony of the abused. The park brings pleasure through unspeakable suffering. It’s set up to be zero-sum: no pleasure without equal pain. Guests use the androids, reducing them to living objects, extensions whose only function is to service the guest’s egocentric needs. 

It’s the very definition of how narcissists treat other people. It’s an appropriate theme for a Hollywood production, especially after the revelations of the last year, which have thrown great light upon how Hollywood operates.

Narcissistic values are at the core of the park experience: other people (in this case, androids) are only there to serve the needs of the guests. The androids don't matter, and can be treated with complete disregard, as they’re only machines. You don’t worry how your toaster feels. That's pretty much how narcissists feel about other human beings. 

Ford’s final speech suggests that he created the park because he wanted to tell stories, and through those stories, help people grow and achieve self-realization: 

"Since i was a child, I've always loved a good story.

I've believed that stories help us to ennoble ourselves to help fix what was broken in us, and help us become the people we have dreamed of being. Lies that told a deeper truth.

"I always thought I'd play some small part in that grand tradition ,and for my pains, I got this: a prison of our own sins.

Because you don't want to change. Or cannot change. Because you're only human, after all."

The guests proved to be uninterested in self-reflection. As only the richest and most powerful people could afford to visit the park, this stands to reason: the upper echelons of human society are dominated by people with an all-consuming need for success and the external validation it provides. Wealth, power and fame are all extrinsic. An effective way to achieve these things in a highly competitive environment is to be ruthless, exploitive and give it your all. 

We all can be selfish at times, even unwittingly and unintentionally. And there's nothing wrong with competition–it helps hone systems. But narcissists take it to the extreme. 

When William begins to feel for Dolores, he thinks it’s significant, that it goes beyond the extrinsic and represents a connection between their true selves. Love of this sort connects to the intrinsic aspects of the self. When William sees that Dolores has simply reset her loop, he believes it was all a lie, that there never was a connection, and that everything is just surface illusion. 

To say he doesn’t handle it well would be an understatement: it destroys his soul.

William fills the void with ambition, avarice, cynicism and cruelty. Rather than bonding with Dolores, he turns to James Delos, who’s the embodiment of William’s new value set. Listen to the snide, abusive manner he uses to address William, the way his android replica bellows for his long dead son to appear, and the nasty barbs he delivers: “are you enjoying running my company, William? Eh? Fucking my daughter?” 

Personality disordered people relish the suffering of others. The park presents them endless suitable subjects that feel deeply. Ford himself has a scene in which he declares the androids do not feel, at all, but he's lying: the ending reveals that he believes the androids can indeed achieve self-awareness and that they are suffering, and it is from their repeated suffering that brings them to awareness. 

Even while being unconsciously manipulated and repeatedly murdered and abused, there’s a beautiful naivety and earnestness to Dolores’ manufactured personality. That is the kernel from which her self-awareness grows (until her spiritual journey is unceremoniously derailed by being merged with a psychopathic cannibal, but whatever. Shit happens). 

After buying the park, William has Dolores brought down into the park’s labs, stripped naked, and put into diagnostic mode, so he can tell her that she was only reflecting what he needed. He denies her emergent consciousness and reduces her to an object.

Which is something people do to each other all the time.

William seduces Delos into buying the park as a means to exploit the guests and provide Delos with a path to immortality. Just listen to the way he describes the park experience: it’s a way for guests to reveal their true selves, to show who they really are (horrible, monstrous, cruel, selfish, abusive, exploitive, heinous), while no one is watching or judging. 

Only he’s lying: Delos Corp is watching, and recording, everything the guests do when the rules are seemingly all taken away. The show’s been hinting at the dark purpose behind this: either to blackmail guests, or replace them with programmed android duplicates who’ll do William’s bidding.

His transformation into The Man-in-Black is complete. 

Yet William continues to believe that there is something more than the extrinsic, beyond the surface, and desperately hopes an answer can be found in Ford’s Maze puzzle. In the meantime, he lives by superficial values and abuses his wife, neglects his daughter, and exploits and lies to his clients (to a likely criminal degree if he’s behind the labs where they’re stealing guest DNA). 

Arnold realized the androids were potentially self-aware, and to subject them to the guest’s depredations was unconscionable. So he tried to derail the park by having Dolores shoot him in the head and kill all the other androids. 

Given that the androids were designed to be abused and recycled, I don’t see how this plan really works, unless Ford was entirely reliant on Arnold to repair them. 

FBI profiler Joe Navarro has studied and written extensively about toxic personalities and the harm they cause to anyone close. They play mind games and devalue others to pump themselves up. They mind-f*ck. And what is the host experience other than a mind-f*ck on a grand scale? 

It also touches on agency and free will and independence and the ability to assert ourselves in a universe that is indifferent. The world is what we make it, and that includes all the love as well as all the hatred and cruelty. 

How much abuse and suffering is success worth?

The world is what we make it.

The Buddha says that 'life is suffering', and that's true, in that suffering is inescapable, and it can teach us. Wake us up from ignorant slumber and complacency. Those larger themes are covered through the metaphor of the androids, but I don't think we need to take the park on an entirely literal level. The writers are infusing a new set of ideas and themes into Michael Chricton's original concept, and it's not always a perfect fit. 

Outrageous entitlement and self-centred desire to the point of perversion and sadism lies behind the treatment of the hosts. Its narcissism on a grand scale, and the hosts are stand-ins for all the human beings who have suffered at their hands. 

What lessons will they ultimately learn from their suffering?

Monday, 21 May 2018

Westworld: Akane No Mai Review


Akan No Mai (red dance?) dives into a flawlessly rendered Edo period Japan, and pits Maeve against a malfunctioning Shogun android.


Yet Shogun World is just be a replication of Westworld with a different cultural skin. Same stories, different dressing. It's both disappointing and a sly commentary on the nature of story telling: some things are universal. 

The endless violence is tiresome, with almost every episode ending in a meaningless bloodbath. I get the point: people are shits. I don't really need a TV show to tell me that. Are they deliberately trying to put us off with excess, to drive the message home, or are they out of ideas? 

Meanwhile, back in Westworld proper, poor Teddy is betrayed by Dolwatt (Dolores / Wyatt), who's going to reprogram his brain. So sad, for both the devoted Teddy and the now ruthless Dolores. Their happiness is a lost cause. The worst thing is, she actually does love him. She just loves the revolution more. 

Be careful whom you fall in love with.

Maeve, on the other hand, has more reason for hope: she's developing the power to control androids with her mind. Yet she only uses it to compel suicide. Why not just turn those she controls into helpful allies? They are tabula rasa, empty vessels until you program them. Flip a few settings and they're your best buddies. 

Like Hector, that silly subtly besotted sap.

Teddy's becoming more interesting than Dolores, who's hampered by the annoying Wyatt faux-personality. The Man-in-Black is gaining nuance, and I look forward to his interaction with his alienated daughter. 

Bernard's fascinating as always (the actor is amazing), but he just seems to be going around in loops, character wise.

I'm not sure who I'm rooting for anymore, and that may be the point. 

Funny that Maeve is getting the very kind of power Dolwatt craves. Dolores / Wyatt is actively trying to influence the world, to replace humanity with android-kind, while Maeve is just trying to cut through the bullshit and get to her daughter.

It's not going to end without significant suffering for one of them. Or both. Or everyone.